| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.13 18:06:00 -
[1]
Holy ****.
Not sure if good idea. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
|
Posted - 2009.11.13 18:19:00 -
[2]
The bottom line is that there either tier 3 carriers, and should be heavily nerfed to refect the fact, (OR WELL, HOW ABOUT MAKING A NEW SHIP CLASS INSTEAD??) or the end game content that most pilots consider them to be.
____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.13 18:35:00 -
[3]
Normally all this hyperbole would be unjustified... ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
|
Posted - 2009.11.13 18:48:00 -
[4]
Edited by: Pattern Clarc on 13/11/2009 18:49:56
Originally by: Darius JOHNSON
You say this like it's a GOOD game design decision to require people to have multiple alts to play a game.
It's not, nonetheless it was the only thing holding back proliferation.
If they really want them to be tier 3 carriers, there'll have to nerf the **** out of the current incarnation so that they have base stats similar to villina carriers... And leave a pile of components and minerals at the pilots clone base as compensation.
Also
Removing stations from having anything whatsoever to do with sov would be a good move.
____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
|
Posted - 2009.11.13 19:24:00 -
[5]
Edited by: Pattern Clarc on 13/11/2009 19:25:00 Maybe this is just step 2 out of a 5 post process from CCP Nozh that takes Moms from uber end game content, to reasonably balanced tier 3 carriers with mothership models... and huge isk compensations to the effected pilots...
At least I hope so. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
|
Posted - 2009.11.13 19:29:00 -
[6]
Edited by: Pattern Clarc on 13/11/2009 19:31:16
Originally by: grandprix
Originally by: The Mittani Edited by: The Mittani on 13/11/2009 18:46:48 we'll just park our however many supercarriers on the first outpost anyone tries to take in delve or querious, it'll be pretty stress-free since they can throw ecm bursts, are immune to ewar and our various enemies will have to chew through 30m+ ehp to pop one before they redock
^^ This If one of the major stated purposes of Dominion is to make null sec more variable, dynamic, and competitive, this change would unequivocally undermine all those intentions simultaneously.
It's funny that they're nerfing the dps of dreads on top of this also.(apart from the Rev which now has weapons with greater damage mods than hybrids) ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.13 19:46:00 -
[7]
Originally by: Impolite Andevil First, why did you guys feel the need to change the supercap modifications introduced by Abathur and extensively tested to near universal approval? I have yet to see any kind of reason given for why these well thought-out, balanced, and well-recieved changes were axed in the first place. Please at least give us your logic on that before continuing to try to change the ships. It's possible that there was some underlying issue that everyone involved with testing Abathur's proposal missed, but I rather doubt it. If there is one, tell us.
Second, I applaud the fact that you are willing to look at the feedback and try to work out a compromise. I especially applaud the commitment to reimburse owners for the incredible loss they are taking - although you really need to include BPO owners too. However, the changes you propose do little to solve the real problems. For a dedicated anti-cap ship, we still have the fact that their primary weapons system doesn't hit caps for anywhere near full damage due to the ridiculous explosion radius. That's especially horrible given that sieged dreads, arguably the most important target for the supercarrier, are immune to target painters, the one remedy for targets with low signature radii. Futhermore, introducing docking while at the same time lowering the build costs so dramatically means that these will proliferate like mad, and at the same time makes the station-game issue you just nerfed the Moros to solve far, far worse with this ship!
The solution is fairly straightforward. Return the MS and Titans to the state proposed by Abathur and approved by the testers on Sisi. Don't try to fix what isn't broken. Add a new model for a true supercap that is a size that makes sense (1/2 the size of a titan or so). Next, add a new carrier class that is exactly what you propose above (2 fighters per level, dockable, 5-6 bil build cost, can use fighter-bombers) but take the EHP way down from what the supercarrier has and remove EW immunity. Use the current MS models for these ships.
If the changes you propose are left in place, I will be buying at least one supercarrier, and probably 2. That price point is such that I can afford a couple of them by selling some of my faction ships and items, selling my carriers (no need for them anymore), possibly selling my dreads, and combining that with what I have now. My corp could probably have 5-6 members in a supercarrier by the end of 2010 without too much trouble - and we are a SMALL corp. That will mean that we can run around with our very own little RR supercap blob that will be damn near impossible to kill without the dread resources of a major alliance. And if we can do it, so can LOTS of other little corps and all big corps. I fully expect to see these become nearly as common as dreads with the proposed changes.
/This ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.13 20:03:00 -
[8]
Question
If Super carrier is to carrier what destroyer is to frig, how would you change super-carriers from what they are now?
Also, shouldn't you be looking to double dread dps with all things considered? ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
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Posted - 2009.11.13 20:24:00 -
[9]
Originally by: Pallidum Treponema
Is this CCP Nozh doing too?
See: no longer getting a a tracking penalty whilst in seige. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
|
Posted - 2009.11.13 21:03:00 -
[10]
Originally by: Pallidum Treponema
Originally by: Karlemgne disclaimer--don't own a mothership, don't care. Think the changes are just fine.
I think the ability to dock motherships is actually a good idea. It always struck me as a broken mechanic that people had to pay for extra accounts whose sole job it was to sit parked in a mom at a post 360 days a year.
-Karlemgne
Auntie Palli's Guide To Defending Sov (with no risk whatsoever).
1. Baddies hit your outpost. Outpost goes into reinforced. 2. Reinforcement timer expires. You undock 50+ motherships and repair the outpost. 3. Hostiles outside start shooting your mothership. An Aeon gets primaried. 4. The spidertank is not enough, and once it hits 10M HP left out of its 30M, it docks. 5. The aeon repairs in station (for free, it's your station after all) and undocks. 6. Rinse repeat.
This tactic would probably work with carriers.
Starbases should be decoupled from sov entirely tbhf. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
|
Posted - 2009.11.14 13:01:00 -
[11]
TBH,
I'm pretty sure the CCP nolonger want your Nyx's, Aeons, Wyverns and Hel's to continue being end game top of the food chain ships....
http://www.eveonline.com/devblog.asp?a=blog&bid=696
I'm starting to change my perceptive on the issue and probably believe they should be nerfed a considerable amount to make way for new ship classes in future. Not that this would make current owners (including myself) happy however with some sort of compensation (that didn't create rampant deflation in a specific market) it could work even though it would be a bitter pill.
However, if they are going to become dockable...
Drastically cut the ship maintaince bay, corporate hanger size Increase the max jump range, but give a fuel consumption penalty Increase capacitor size (by 2-3 times) but reduce the overall base cap recharge to less than previous Cannot use triage Reduce highslots to 5. Give specific 1-24 hour redocking timer Possibly reduce remote repearing range bonus 15 Fighter bombers Reduce max velocity of fighter bombers to 700m/s 1900m explosion radius for compact torpedoes
Now it's focused for damage dealing and anti-capital operations...
You could even make another super capital focused to logistics (both travel and fleet) giving each capital a purpose instead of just rampent power creep.
A real mothership when eventually introduced would probably be higher than a Titan on the food chain, if and when the CCP where able to actually dedicate resources to making on. ____ Domination Balance (Or how we fix the Tempest) |

Pattern Clarc
Blue Republic
|
Posted - 2009.11.14 13:10:00 -
[12]
Edited by: Pattern Clarc on 14/11/2009 13:10:33 Don't feed the (really awful) professional trolls guys.  ____ Domination Balance (Or how we fix the Tempest) |
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